In this tutorial series we focused on CocaCola Bottle, CocaCola Crate modeling and rendering, We’ll then merge these element into once scene where they float on water. Starting in 3d Studio Max we’ll use some reference images to start our modeling and then begin the process of breaking down and refining the model using more advanced poly modeling techniques to create the final High-res asset. Later lessons will include UVMapping, Texturing, creating V-Ray materials and finally building a suitable studio lighting rig and rendering out the model with V-Ray.
Reference Images: Download Reference Images
3d Max Project (2014 & Later): Download 3d Max 2014 Scene Files
Download 3d Max 2014 Scene Files (Alternative Links)
3d Max Project (2011-12-13): Download 3d Max 2011, 12 & 13 Scene Files
Download 3d Max 2011, 12 & 13 Scene Files (Alternative Links)